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ABOUT US.

At Cathedral Studios, our team of experienced game developers are committed to pushing the boundaries of what is possible in the world of gaming, and we are constantly exploring new technologies and techniques to enhance the player experience. We are particularly focused on adding depth and complexity to our stories and gameplay mechanics, creating games that are truly one-of-a-kind.

But above all, we believe in the power of storytelling. We strive to create games that are not only fun to play but also thought-provoking and emotionally resonant. 

Our goal is to inspire our players to think, feel, and explore in ways they never have before.

TECHNOLOGY

FOCUS

Cathedral Studios is focused on using cutting-edge technology to create immersive and engaging video games. 

We are also utilising motion capture technology to bring realistic and nuanced character movements and animations to your games, further enhancing the storytelling and immersion. With a focus on technology and innovation, your company is poised to create some of the most exciting and forward-thinking video games on the market.

DIVERSE GAME

PORTFOLIO

Cathedral Studios has three exciting projects currently in development. Our flagship game, The Bornless, is a highly anticipated title that is set to release in 2024. In addition to The Bornless, we are also working on two other diverse and engaging games that are sure to captivate players. We are committed to pushing the boundaries of what is possible in gaming and are excited to share our upcoming titles with the world.

LEADERSHIP TEAM

We are a team of dedicated professionals who are committed to creating the best video games in the industry. Our studio culture is collaborative and creative, and we offer a dynamic and flexible work environment.

Toby Saunders

Director

With his roots in Film & TV,  Toby worked in TV Drama, as well as advertising for brands like Snapchat and Twitter. He went viral with his hobby project - an Unreal Engine remake of Final Fantasy X, which was featured by EuroGamer and YouTube Gaming.

Bobby Saunders

Operations

Bobby was the driving force on a growth-hack campaign that lead to The Bornless selling out a successful NFT launch. Having dropped out of university to pursue the life of a founder, Bobby is fresh off the printing press. The trillion dollar family business is a 'when' not an 'if'.

Jonas Rosbech

Marketing

Gamerzclass was Jonas' most successful venture as a founder. A gaming focused entrepreneur who has generated millions in revenue and has had his companies listing on 500 Startups as a top-tech brand in gaming.

Josh Palumbo

Business

Josh's roots as a PM for a multi-million dollar construction company set him up to be a hungry, business-driven entrepreneur, founding 2 eCommerce startups that did 7 figures annually. He was an early adopter and investor into Web3 and founded one of the fastest growing Web3 focussed Discord channels to date.

Branton Lansdale

Game

A multi-talented and obsessed indie-dev, with a decade of experience in Unreal Engine, Branton has been a part of The Bornless' creation almost since it's genesis. From being mentored by his uncle, Lee Perry (Gears of War 1 & 2), he has designed and deployed multiple projects with a variety of team scales.

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